Modifier and Type | Class and Description |
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class |
SplineControlPoint
Utility class representing a spline control point, specifying both a 3-dimensional position and a weight.
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Modifier and Type | Method and Description |
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static RealPoint |
RealPoint.crossProduct(RealPoint p,
RealPoint q) |
static RealPoint |
RealPoint.difference(RealPoint p1,
RealPoint p2) |
static RealPoint |
RealPoint.mapPoint(Matrix m,
RealPoint p) |
static RealPoint |
RealPoint.mapVector(Matrix m,
RealPoint p) |
static RealPoint |
RealPoint.scalarProduct(float a,
RealPoint p) |
static RealPoint |
RealPoint.sum(RealPoint p1,
RealPoint p2) |
Modifier and Type | Method and Description |
---|---|
Vector<RealPoint> |
BSpline.getCurvePoints(float tolerance)
Get a set of points on the spline curve, where the maximum distance between two adjacent points is given by tolerance.
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Modifier and Type | Method and Description |
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static float |
RealPoint.angleBetween(RealPoint p,
RealPoint q) |
static RealPoint |
RealPoint.crossProduct(RealPoint p,
RealPoint q) |
static RealPoint |
RealPoint.difference(RealPoint p1,
RealPoint p2) |
static float |
RealPoint.dotProduct(RealPoint p,
RealPoint q) |
static float |
RealPoint.magnitude(RealPoint p) |
static RealPoint |
RealPoint.mapPoint(Matrix m,
RealPoint p) |
static RealPoint |
RealPoint.mapVector(Matrix m,
RealPoint p) |
static RealPoint |
RealPoint.scalarProduct(float a,
RealPoint p) |
static RealPoint |
RealPoint.sum(RealPoint p1,
RealPoint p2) |
Constructor and Description |
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DXFArc(RealPoint center,
float radius,
double startAngle,
double endAngle,
Paint paint)
Create a circular arc from the specified parameters.
|
DXFCircle(RealPoint center,
float radius,
Paint paint)
* Create a circular arc from the specified parameters.
|
DXFEllipse(RealPoint center,
RealPoint majorAxisEndpoint,
double axisRatio,
double startParameter,
double endParameter,
Paint paint)
Create an elliptical arc corresponding to the specified parameters.
|
DXFLine(RealPoint start,
RealPoint end,
Paint paint)
Create a line segment between the specified endpoints.
|
DXFPoint(RealPoint point,
Paint paint)
Create a point.
|
DXFText(String text,
RealPoint basePoint,
DXFStyle style,
Paint paint)
Create a text object at the specified position.
|
DXFText(String text,
RealPoint basePoint,
float rotationAngle,
DXFStyle style,
Paint paint)
Create a text object at the specified position.
|
DXFText(String text,
RealPoint basePoint,
float rotationAngle,
float obliqueAngle,
DXFStyle style,
Paint paint)
Create a text object at the specified position.
|
RealPoint(RealPoint other) |
Constructor and Description |
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DXFLWPolyline(int numVertices,
Vector<RealPoint> vertices,
boolean closed,
Paint paint)
Create a set of line segments that connects the specified points, including a segment from the last
to the first if closed is indicated.
|